Cetz applies an initial transformation matrix with shearing components
/ Current transformation matrix, a rhs coordinate system
// where z is sheared by a half x and y.
// +x = right, +y = up, +z = 1/2 (left + down)
transform:
((1, 0,-.5, 0),
(0,-1,+.5, 0),
(0, 0, .0, 0),
(0, 0, .0, 1)),
I want to avoid the initial z shearing transformation in Cetz since it creates some distortions in 3D generated images.
What are the commands I need to remove this shearing? or do I need to set a new transformation matrix?
Also, is there a way to define an default initial transformation?